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Directory: Technical >> Script Lib >> Advanced >> Objects.

Objects:

There are quite a few object functions. They are not that hard. An object is defined by two numbers: object1 and object2 (id and flag numbers).

Create:

To create a new object, use the function:

   obj_create [object1] [object2]

Kill:

You can find object numbers in the original IGMD. You can also delete objects by:

   obj_kill [object1] [object2]

Show and Hide:

If you want to show/hide an object you use:

   obj_[show/hide] [object1] [object2]

Force Draw:

To force an object to be drawn you use (make it visible during all animations):

   obj_force_draw [object1] [object2]





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